I’m happy to announce the release of a new asset onto the Asset Store. Track BuildR is a extension for Unity that will allow you to create a racing track within the editor without the need for modelling programs. The tool combines the bezier spline tech of Camera Path with the mesh generation found in BuildR.
The tool itself isn’t feature complete though. I still have a few things to add over the next few months before I’m completely happy with it. The two major parts for the next patch will be pit lane generation and something to tie terrains to the track in a more direct way.