BuildR 2 – Basic Usage

BuildR operates as an in scene instance with the BuildR2.Building script attached. Editing of the building occurs either through the inspector custom editor or in the scene with custom handles. The BuildR inspector is split into seven sections.

External section allows you to define building volumes that together form the shape of your building.
Internal ​ section allows you to define the rooms, stairs, lifts and vertical spaces.
Surfaces allows you to view and edit the library of BuildR surfaces in your project.
Facades allows you to view and edit along with apply facade designs to your building volume facias.
The ​Roof section allows you to define the properties of each volume roof.
Options give you access to the BuildR options file where you can edit core BuildR properties.

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