Name – the name of the exported content. Used for file and folder names.
Filetype (FBX/OBJ) – Select the type of file format you wish to export your model as.
Place Exported Model Into Scene – should BuildR place the exported model into the scene.
Copy Textures Into Export Folder – should BuildR copy all the used textures into the export folder.
Export Low LOD Model – export of model with moth of the detail removed and compressed into the textures. Low geometry, low texture definition, one draw call.
Export Packed Model – export the BuildR building as a packed model that uses only one mesh and one texture. The texture will likely be large and some definition will be lost.
Export Data to XML – export the building to an XML format that BuildR can read.