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General Building Generation SettingsShow Wireframe –toggle whether to display the model wireframe in the editor window Build Tangents – generate vertex tangents on the generated model in the scene. This is an expensive operation so it’s not done automatically. Some shaders require this information though. Build Lightmap UVs – build the second set of UVs for compatibility with the Beast lightmapping engine. Same function as the option in Unity’s model importer. Draw Underside of Building – toggles the generation of the underside of the building, used in some programs for shadow generation. Foundation Height – select the height of the foundations |