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Filename – Base filename used in generating files for this track. Filetype – Models will be produced in either FBX or OBJ formats. Copy Textures into Export Folder – Should the export process make a new copy of the used textures in the export folder for convenience. Export Collider – Should the generated collider mesh be included in the export process. Export Prefab – Should the export process generate a prefab. This is useful as all the positions of the track pieces will be maintained when added to a Unity scene. Export – Export the track to the desired settings. Export XML – Export a Track BuildR XML file that can be imported to another Track BuildR project. Import XML – Import XML from another track BuildR. Import KML – Import a Google Earth KML file for track generation. |