Track BuildR Texture

texturesgui Curve Textures – Modify the texture values on the selected curve. You can select a curve in the scene view.
Boundary Height – The height of the boundary walls in metres.
Track Texture – The texture used from the library for the track.
Offroad Texture – The texture used from the library for the offroad portion on the left and right of the track.
Boundary Texture – The texture used from the library for the walls of the track.
Bumper Texture – The texuture used from the library for the track bumpers

 

Track Texture Library – Modify the texture library used for the entire track. Define textures that can be applied to the curves above.
Add New – Adds a new texture.
Remove Texture – Removes the currently selected texture.
Name – The name of the currently selected texture.
Shader – The Shader used for the currently selected texture
Texture – The image used.
Bump Map – The bump map (normal) image.
Colour – The colour applied.
Specular – Specular (if available in the shader).
Shininess – Shininess of the specular (if available in the shader).
Flip Clockwise – Flip the image 90 degrees clockwise.

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