|Is Looped – toggle if the track loops or if it has ends
Add Point – Add a control point to the track curve. When you click on this you can click on a point on the track in the scene view. It will create a new point and attempt to interpolate values at that point. This button will turn into a cancel button.
Remove Point – Remove a control point from the track. When you click on this you can select a track point to delete in the scene view. This button will turn into a cancel button.
Layout Track Points – Starts a mode that allows you to click place track points to form a track in seconds. All points a placed at 0 y position. Curves will be interpreted based on neighbouring points and track direction.
Track Mesh Resolution – modify the amount of geometry generated. Lower detail will create bumpier tracks that genrerate faster.
Transform Mode – Scene view control points will have options to move their position in the form of a standard transform position gizmo.
Control Points – Scene view control points will display their curve control points which you can modify.
Split Control Points – Split the control points so that it has two curve controls, forward and backward.
Track Point – Scene view control points will display options to modify the track width, cant and camber at the track point.
Track Width – Modify the track width at the selected point.
Track Cant – Modify the track cant (angle) at the selected point.
Track Camber – Modify the track camber (surface curve) at the selected point