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Is Looped – toggle if the track loops or if it has ends Add Point – Add a control point to the track curve. When you click on this you can click on a point on the track in the scene view. It will create a new point and attempt to interpolate values at that point. This button will turn into a cancel button. Remove Point – Remove a control point from the track. When you click on this you can select a track point to delete in the scene view. This button will turn into a cancel button. Layout Track Points – Starts a mode that allows you to click place track points to form a track in seconds. All points a placed at 0 y position. Curves will be interpreted based on neighbouring points and track direction. Track Mesh Resolution – modify the amount of geometry generated. Lower detail will create bumpier tracks that genrerate faster. Transform Mode – Scene view control points will have options to move their position in the form of a standard transform position gizmo. Control Points – Scene view control points will display their curve control points which you can modify. Split Control Points – Split the control points so that it has two curve controls, forward and backward. Track Point – Scene view control points will display options to modify the track width, cant and camber at the track point. Track Width – Modify the track width at the selected point. Track Cant – Modify the track cant (angle) at the selected point. Track Camber – Modify the track camber (surface curve) at the selected point |